Bespoke sound design for every frame.

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Featured Projects

Poster for the movie 'Avatar: Frontiers of Pandora - From the Ashes' featuring characters with blue skin, pointed ears, and tribal makeup, set against a fiery background with flames and smoke.

Cinematics

Supervising Sound Editor

Mixer

Promotional poster for the movie 'Star Wars: Outlaws' featuring a woman holding a blaster, a small creature on her shoulder, and a futuristic cityscape with stormtroopers in the background.

Sound Design Supervision

Blasters, speeder and spaceship Sound Design

Cinematics editing and mixing

Trailers editing and mixing

Field Recordings (ambs and SFXs)

Ingame Mixing

Music Mastering

Cover art for Tom Clancy's The Division 2 video game showing three armed characters standing in a city with the U.S. Capitol building in the background, smoke and fire, and a bright sunset.

Weapons, Explosions and UI Sound Design

Cinematics editing and mixing

Trailers editing and mixing

Ambiences and weapons field recording

Ingame mixing

Cover art for Tom Clancy's The Division 2: Warlords of New York Ultimate Edition, featuring an orange eagle silhouette with flames on the right side, set against a dark background with a faint world map and digital grid design.

Weapons, Explosions and UI Sound Design

Cinematics editing and mixing

Trailers editing and mixing

Ambiences and weapons field recording

Ingame mixing

A digital artwork with a cosmic background featuring floating 3D objects and neon illustrations, and the word 'dreams' written in cursive in the center.
Video game cover for Assassin's Creed: Unity featuring four men dressed as revolutionaries with hoods and weapons, set against a backdrop of a cathedral and a Parisian street in the French Revolution era.
Cover art for Tom Clancy's Ghost Recon Wildlands video game, featuring a soldier with a backpack and tactical gear, holding a pistol, overlooking a mountainous landscape with a river, buildings, and a helicopter in the sky.
Artwork for the video game 'The Crew 2' showing a racing car on a city street with three racers in helmets and gear standing behind it, in front of a city skyline with a tower in the distance.
Cover art for Assassin's Creed III video game, showing a soldier in a hooded outfit with a bow and arrow, fighting against a large soldier with a musket amid a battle scene with American flags.
Cover of the video game 'Tom Clancy's Ghost Recon: Future Soldier Ultimate Edition' featuring a soldier in combat gear aiming a rifle amid destruction.
Cover art for Assassin's Creed Revenations video game, featuring two male characters in hooded cloaks with weapons, standing back-to-back, with rainy background and dark atmosphere.
Cover art for 'Rayman Origins' video game featuring Rayman jumping over a group of comical, fantastical creatures, with a colorful, cartoonish background.
A high-speed race with luxury sports cars, including a Lamborghini, driving on a winding mountain road during sunset with a city skyline, mountains, and a river in the background.

Showreels

Star Wars Outlaws Cinematics

A few snippets of my work as Supervising Sound Editor and Mixer on Star Wars Outlaws cinematics and trailers.

Chernobyl Field Recording

We spent three days in Pripyat and the exclusion zone to record ambiences and spots for the Division 2 Darkzones.

Star Wars Outlaws selected weapons

Ingame captures illustrating some player weapons I designed for Star Wars Outlaws.

Star Wars Outlaws

Vehicles

Ingame examples from my work on the player speeder, the Trailblazer and the pirate spaceship.

Services

Sound Design

I translate creative ideas into powerful sound effects and immersive soundscapes. Using a wide range of sources, I ensure my sounds are tailored to your project and designed to remain memorable.

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Editing and Mixing

I provide precise edits and polished mixes that serve both your vision and narrative. From trailers to cinematics and short films, delivering dynamic, detailed soundtracks that meet all industry standards in stereo, 5.1 or Dolby Atmos.

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Field Recording

I carefully capture and master sounds to supply you with fresh and unique sources. My experience has taken me from Chernobyl to Mount Kilimajaro and includes complex recording sessions involving firearms, cars or even robots.

A camera with a furry windscreen on a tripod set up in a rocky, desert-like landscape with sparse shrubbery, with a snow-capped mountain in the background under a partly cloudy sky.

Contact

hello@martinweissberg.com

Close-up of a DJ mixer with several knobs and dials, and a wire basket holding an audio cable.